Description
Game Design Principles: Understanding game mechanics, dynamics, level design, player engagement, game balance, and difficulty.
Game Architecture: Learning about Entity Component System (ECS), game loop architecture, state management, and resource management.
Programming Concepts: Mastering game-specific data structures, memory management, performance optimization, and design patterns for games. Graphics and Animation: Creating 2D and 3D graphics, animations, particle effects, and understanding game physics and mechanics.
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